Went through the map and tested the traps, all of em seemed to work pretty fine, good looking map and not a super easy helix finish in 5 seconds kinda map. Map: http://steamcommunity.com/sharedfiles/filedetails/?id=732890042 Screenarooies: http://steamcommunity.com/sharedfiles/filedetails/?id=1246309680 http://steamcommunity.com/sharedfiles/filedetails/?id=1246309753 http://steamcommunity.com/sharedfiles/filedetails/?id=1246309796 http://steamcommunity.com/sharedfiles/filedetails/?id=1246309839 http://steamcommunity.com/sharedfiles/filedetails/?id=1246309885 http://steamcommunity.com/sharedfiles/filedetails/?id=1246309920
Seems interesting. Some of the artistic decisions (e.g. full black map ceiling) nag me, might've been on purpose with the source material.. But yeah, I find it visually unappealing.. Other than that, it would be cool. How are the traps laid out; are they 'telegraphed'? Are there auto-trigger traps (e.g. falling floors, spinny killy things, etc.)? +1 tho.
We tested and considered it back when I was Admin. There was one easy to fix broken spot, but the main issue was file size.