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Discussion in 'Maps' started by Stylarr, Jul 28, 2015.
they do stay on top, they cant get out of that area and they are 1 hit kill.
Okay but that still leaves problems, a smart player will see that the trap has been activated, sit and watch that part of the map, if someone goes up there and doesn't die, then they will kill them for being a traitor, identified by the trap.
Zombies attack everyone, I dont think that will be a problem.
Now you are just promoting T on T RDM, another reason why this wont be added.
They do have the jondome with the sword that is RDM fest every time its made.
Ill remove the trap if requested.
Thus why do you think so many posts are trying to fix it, Highwon is just busy with DR, thankfully.
http://www96.zippyshare.com/v/SH1KneDl/file.html there it is. Without the zombie trap & updated link in first post.
Nice map but the skybox glitches FA weapons.
Should be fine to use on our vanilla servers then.
Well, I have FA 2 weapons on my client and my own testing server, and this map completely breaks them.
If they aren't actually being spawned on the map does it still destroy the skybox?
It's if you're holding the FAS:2 weapon, the skybox makes it so you can't see the gun unless you're underwater or looking straight upward.
What does it matter if fas breaks no sttt server uses it?
For the people that want to use it that do use FAS.
then its FAS breaking the map. Kappa
No, the other way around, since the guns are glitched. The map is fine, no glitches, it's the guns that are affected.
This loojs nice as long as you fix the FAS glitch then +1 from me!