Separate names with a comma.
Discussion in 'Weapons' started by Carned, Dec 18, 2017.
Hide them better? I rarely get C4 used when i rarely use it :/
I support this idea.
I think what carned is saying is the EMP has a percent chance to destroy C4s (meaning it's not a guaranteed hit) but it will always destroy decoys.
I think the EMP should have have a lesser chance of destroying C4s based on the C4 timer, ya know as if it was a player trying to defuse it.
+1 to this, Decoys in the T room are very overpowered and it would be nice to have a counter to that (and C4). Plus it would be nice to have more detective weapons.