I never really understood this upgrade. It seems like common sense that a tripwire should not detonate on a T, as, 99.99% of the time, another T had to have planted it I'm also tired of my T buddies getting killed due to not having this upgrade, and my karma going down because of it We don't have a "Death Station Safety" upgrade, so I'm utterly baffled as to why this is still necessary
-1 it gives a reason to spend our points, as well as it makes sense tripmines detonate on anyone (imo)
TTT isn't near realistic, you can use a flip phone to magically teleport. not everyone has 10k points to spare
Nothing in gmods realistic, and a flip phone is a icon try to make a better one it's hard and no but it gives more stuff to work on when your left with nothing to buy wink* wink*
so its more of a last upgrade to buy thing; its going to take a while to get all the other upgrades then. ok so why did you point out that it makes sense trip mines work on everybody
I think that traitors should require an upgrade to not trip their own tripmines, as an added hazard for using the T weapon. But I think it's a little odd to require an additional upgrade to not trip other traitors' tripmines. So maybe remove the second tier, and just make it to where you can't trip either of them through a single upgrade?
I don't really get this point of suggestions. Is it supposed to be that you want to suggest for a death station explosion safety upgrade. Or you want that this upgrade to be removed and make it accessible to all traitors. If it's death station protection. It's a -1 If it's to remove the tripmine safety upgrade. It's a -1 as well. It's a perk for a reason.
hes comparing the fact that a traitor cannot trigger a deathstation by default but by default a traitor can trigger a tripwire so you dont want traitor buddies to be activating deathstations by default but you want traitor buddies to activate tripwires by default..