Is it necessary to warn AFK T buddies for traitorous acts? For instance, I jihaded at spawn without warning (which I should have done, I admit). This kills a few Innos and an AFK T. He didn't report me until about 2 minutes afterwards which confirms for me that he was AFK. I figure that even if I had warned, the outcome would be the same. He would have died either way. Regardless, I was slain. Not arguing the slay, really. Maybe this is due to the fact is that T may not actually be AFK (although in this case, he was)
Just to clarify, the reason is the same as why staff must warn/ask afks before forcing them to spectate, and why you can kill them in overtime or for GBA/unid ETC you don't really know they are afk they could just be pretending, it used to be a very common traitor strategy so yeah warning them is just to cover your own back