IT TOOK A FULL YEAR phew http://steamcommunity.com/sharedfiles/filedetails/?id=883367518 Finally uploaded, if any of you find a bug or glitch please report it as I have done as much playtesting as I can by myself @Falcor
as Butters called first dibs on testing before posted. I see you have lied but regardless ive been through and youve goofed, please consult butters for fix. EDIT: I went back to the old map, these are so different I dont want a remake I want a remastered plox.
Pretty sure this is the exact same layout If you mean the caves not being literal squares, I dont think anybody likes those. Also this is scaled to be the "proper" minecraft size.
I changed a few things to fit my mapping style better (which is usually popular on the servers ) The caves are re-made to be more Minecraft-like but still follow the same layout in terms of where they go. The main area is pretty much the exact same, just this map isn't scaled down at all (default mc to source scale, like my other maps) so it may seem bigger and you can't jump up onto the railing as easily. Water trap is getting some changes but has proper damageowners and a small warning for skilled players to notice. Going to be adding a feature to break the bridge, suggested by @Mr Butters The traitor tester is the same as the one of Minecraft Motel, but can't be broken pre-round Going to be some other small changes, like another T room entrance and also a way to get on the roof of the middle thing through the T room. (also may add the pitfall trap even though it's not really useful :/)
Honestly I'd prefer something that is as close to identically what the old map is, but I'm actually happy to get any form at all so oh well.
I feel like the changes I am making will fit some of the (US) vanilla players likings, of course if you would like to see any changes reverted that could be arranged.