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Discussion in 'TTT Suggestions' started by Rico, Dec 13, 2020.
make it so that the infamous jondome sword can be hit with a poltergeist because haha funny.
tbh, it would probably cause more rdm
so more work for you -1
But if it's by the traitors how will it cause more RDM?
the sword is the embodiment of ttt servers, the poltergeist needs more use, please give us a 1 press 8 kill weapon
This would definitely increase the amount of RDM on the map.
it's a t weapon, the t can warn, and it would lead to no rdm this would actually be better because there would be less people to now carry around the sword to rdm
Actually warning wouldn't suffice there would need to be a separate clause, the problem is a poltergeist is inherently random, let's say someone poltergeists a body and it lands next to their t buddy, unless it's in its last few stages where the explosions are faster the t buddy can probably move , they probably won't die just from 1 hit too, now you throw an insta kill guarantee ld prop into the miclx and that t buddy is fucked and the warning is useless because the point of a warning is to allow team mates sufficient time to get to safety which now becomes impossible
Sorry Rico I love the sword but I don't think this is a good idea for sgm
Lmao everyone who -1 has sticks up their ass
T weap + Traitorous act weapon.
Yeah I'm giving his a nice lil +1
Warning would be enough. Just like the jihad, it can be considered an area of effect weapon. The warning would more likely need to have more time to react to it, but I think a warning would still suffice.
That being said. I’m neutral. I would love to do that, but also don’t want to sort out logs of people dying by the sword because it grew a mind of its own and threw itself at an unsuspecting t buddy
I would like to rdm with this
Unless an inno picked up a poltergeist and started going ape shit on every prop I don't see how this'll cause more RDM.
Ts can warn, I've seen T's not warn for big traps ( ex the creeper trap on skycraft ) and y'all have to deal with that if they don't warn.
If they warn they can move out of the way.
"hello I am poltergeisting the sword in the basement, stay clear"