Can we get a feature that allows you to right click a player's name in the tab menu to spectate them? I hate having to spam click through players to find the person I want to spectate and then accidentally going past them. edit: This thread was made before I was mod, so don't tell me I can right click to spectate, I know. This suggestion is more for non-staff.
Staff already have a feature like that, which acts as saying Spectate "Person" but it can be done dead or alive, so I'm not sure how easy it is to allow players to do it when they are dead Only.
I realize that, but it's pretty finicky, and you have to get close to them which is tough while they're running around...
+200 on this. i've definitely taken years off my life span out of frustration when I click past someone and then have to cycle through all the alive players again
+1 I have ADHD so it's hard for me to pay attention to the name at the top without taking ages to cycle through everyone
Would be down for this idea if it isn’t the same command staff have, for a few reasons. Would likely be something we’d need to get custom done by a dev
Or if that's too much, could just change the spectating command that runs when you press e (<gamemodes/terrortown/gamemode/player.lua #Line 410 to 434>), server side, to have a higher range than 128 units (<Line 416>), either by changing the 128 to a higher value or by using <ply:GetEyeTrace()> for pretty much infinite range. Example: Note that this still isn't amazing, might have to spam E a bit still, maybe aim a bit in front of the player, but it's still better than having to hug the player to spectate them. Maybe there's a way to make it so that you can hold E instead of having to spam it, but this single line change was what I figured out.
I've looked at the code for TTT spectating in the past mad about this very issue, what I found was that you can only cycle FORWARDS in the list right click and you can only select a specific player by pressing E on them while in noclip spectator mode. My solution to this problem was simply adding support for left click, so that if you skipped the person you wanted, you would just go back one. I believe I even directly messaged Highwon about this, but I remember the answer for SGM was "We won't do it because it modifies base TTT code" which is understandable. @My Dime Is Up @Lordyhgm is this still the policy for Base TTT code or could we edit it? Without being able to edit the default TTT code the solution would be a bit tricky, we could look at editing the ulx spectate command to allow regular users to do it, then add a ton of validation like making sure the caller is dead, etc.