Rejected Reduce the cost of buying Traitor.

Discussion in 'TTT Suggestions' started by Rice and Chicken, Jan 19, 2019.

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  1. You can only buy it once per map.

    Some people don't get traitor for multiple maps.

    Put it at like 100-200 points. Making it cheaper so more people can buy traitor at least once every couple of maps.

    Since you can only buy it once/map it makes it kind of redundant to price it so high. People being able to buy traitor easier will help them have more fun instead of just being innocent for 2+ maps.
     
    • Dumb Dumb x 5
    • Disagree Disagree x 4
  2. Frost

    Frost Frosted Pun King VIP

    No.

    600 points is cheap enough, I've gone 9 map rotations on a server (9 rounds per map) without being traitor, just play the game.
    If it really gets that bad, then buy it once, just save your points dude, it's not that hard.
     
    • Agree Agree x 2
  3. jshore

    jshore VIP

    lol the fucking gall you have to post this
     
  4. audrey

    audrey batty VIP

    People being able to buy traitor more often will massively unbalance games as lots of players will buy traitor across multiple rounds. This will result in there being many rounds where there are just too many traitors and the game won't be as fun; a problem that already occurs as 3+ people sometimes buy traitor on the same round and just wipe the floor with the innos.
     
    • Agree Agree x 1
  5. Saturnity

    Saturnity SGMs Personal Planet VIP

    When there are too many traitors the game is boring and goes by way too quick.

    As Glyph said you'll have 3 or more people buy traitor in one round and there will be like what? 10 traitors? Say you don't get traitor for two maps, then when you finally do, a lot of people buy traitor and the round goes by in about a minute and you weren't even able to kill anyone because they were wiped out almost instantly with how many t's there were.
     
  6. DocFox

    DocFox The Best Is Yet To Come VIP Silver Emerald

    Price of traitor is fine right now. One purchase per map is also fine.

    As others have said, it allows for balance and mitigates having an overly saturated traitor pool.

    I will be denying this suggestion.
     
    • Winner Winner x 1
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