To me, this is a serious matter because unlike the prevailing sentiment that we should keep dumbing down how common sense works so that you can only shoot at someone who is already killing you, I believe we should allow for intelligent players to play intelligently or they will stop playing altogether. I get it, dying sucks. It really does. But some of you need to get off the video games and do something else god damn. For TomCats case, he literally had everything he needed to make a justified kill using common sense. 1. Hit indicator - The hit indicator reveals which direction you are shot from. Given that he was shot from one direction and turned over to that direction where only one player stood (T DOORS WERE NOT OPEN), he was more than justified to shoot said player. But thats not it! 2. Impact sound - The scout specifically has a different sound for impact on the body, along with a different sound when fired. Knowing this, we can actually identify which gun we are shot by when it happens. This would help narrow down the weapon that said player was using. 3. Damage Taken - Each gun does a different amount of damage, and knowing which guns do what can help you narrow down the weapon used to shoot you. Seeing as TomCat was shot in the upper shoulder, it must have counted as a body shot which would do roughly one health states worth of damage - or 20 damage. 4. Positional Sound Awareness - Good players can locate who shot them based on sound alone, as each bullet distinctly makes sound that traces back to the source. If you were to play with good headphones, you could easily determine where you were shot from. All of these points combined should make apparent that TomCat was acting completely out of intelligence and had more than sufficient evidence to kill who shot him. That's not even to mention that there are bullet cases that drop from guns, PaleRider was the only one in the vicinity with a sniper, and that the traitor doors were not open. The kill was incredibly NORMAL, and most smart players wouldn't report for what was so obvious. I say we push for more intelligence on our server, and not cater to those who can't function or those who are acting out of spite.