Rejected Custom Viewmodel Arms

Discussion in 'Player Models' started by Vipes, Jul 29, 2014.

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  1. Vipes

    Vipes Member

    This is a simple edit of a playermodel's pointshop LUA.
    Provided the said playermodel has custom viewmodel arms, all you have to do is add in an extra line of code.
    Here's an example of a playermodel lua set up to do such a thing: www.pastebin.com/jKXNj2zq
    " timer.Simple(2, function() ply:confused:etModel(self.Model) ply:confused:etupHands() end)" is the key to allow custom hands in TTT.
     
    • Agree Agree x 1
  2. Enigmatica

    Enigmatica The Song Lives On Banned

    I like this idea please add it. Along with the legs..
     
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