If a detective calls a KOS on a player (Innocent) and that player is killed by another player (not the detective) based on the KOS called by the detective, then later someone kills the player that killed the KOS'd player (Innocent). Shouldn't that be RDM? Example: (Detective): STONEY is a Traitor! Player A: kills STONEY, based on the KOS from the detective, but STONEY turns out to be innocent Player B: knows that Player A killed STONEY and kills Player A Now I know you can argue that Player B may not have known about the KOS the detective called, but I still think it's a little unfair cause everyone is going to follow a KOS that a detective calls. And it shouldn't be the player that was completely immersed in the game and paying attention to the callouts that gets wrongfully killed over following a KOS by the most trusted player in the game, but it should in some ways be Player B's fault for not paying attention that Player A was following orders from a Detective. So is it RDM? Is it based entirely on the report response? Or is it no matter whether Player B knew about the KOS from the Detective it's still a reasonable kill?
if it was considered rdm you could follow any false kos by a detective as a traitor and play it off as you were just following orders. Easily abusable and doesnt make much sense to be rdm. Only non epic gamers kill for little things like this
It is not rdm. If you watch someone kill a person, no matter who it is, whether they be kosed or not, and the person who died is inno, and then you kill the person who killed the kosed person it is not rdm. No matter what happens if you watch someone kill someone, you can kill them.
If this were the case, then people wouldnt be able to play without sound anymore. Also would be annoying to moderate voice kos’s.
The reason this is not RDM is because Player A is committing a traitorous act by killing STONEY. The reason someone is killing someone else is never a factor in whether that player is or isn't committing the traitorous act of killing. Like, If I shoot you in the face for tbaiting me I can still be killed for shooting you in the face. This would only be RDM if the detective didn't have a reason for calling the kos in the first place, but the RDM would be on the detective and for a calling the kos, not getting Player A killed. Remember, in this game you always have a choice on whether you should act. If you do there are consequences. Simple as that. Whether or not it should or shouldn't be RDM is not really for this forum. If you want to make a suggestion, feel free.
So let's say that Player A watches another player, Player C, commit a traitorous act, but Player C is innocent. Player B is standing next to Player A. Does Player A kill Player C for committing a traitorous act and then get killed by Player B for killing an inno, or get killed by Player B for not acting on it?
If Player A kills Player C and then gets killed by Player B it would not be RDM. Because Player A commited a traitorous act of murdering Player C, Player B is totally justified in making the kill. If Player A does nothing, Player B is justified in killing him for GBA.
Yeah, obviously if Player B saw Player C commit a traitorous act and didn't kill Player C first than they would either be really dumb or specifically targeting Player A. This largely comes down to motive, and we'd keep a close eye out for any kind of toxic game play. In most instances though Player B wont have seen Player C commit the traitorous act, and will kill Player A as most players intuitively kill whoever they perceived to have shot first. These reports often go something like this: Hey man he was shooting at me! oh... I didn't notice im sorry.