And refusing to drop them until the DNA has disappeared. How is this not traitorous? You're helping the traitors get away by doing this, and it should be kosable.
Or you know, they might be an Innocent just trying to save their own ass or someone else's that they know is Innocent.
iding a body and seeing it has dna and calling the detective and then comes a player that takes the body away
I use dead bodies as human shields. Besides this would be practically impossible on our end to enforce because we'd have no idea if there was DNA on that body or not as we don't have that kind of shit logged. Not to mention that the amount of time for DNA is variable based on range. I know this isn't a suggestion but... yeah I don't think so buddy boyo.
Death scene maybe? Not entirely sure how the whole death scene thing works but let's use an example. Think of Inno motel, a traitor guns down afk's in spawn and drops in t room. Bodies will have dna for sure and someone grabs the body and runs off with them preventing you from getting dna. You kill them for it and death scene confirms there was dna on the body (or more so whether or not the traitor was close enough to leave dna). Will that work?
I haven't played TTT in a while but I never had an issue with this. If someone was carrying the body I could equip the DNA tool and click on it to get DNA, even as they're running around. Only hassle was the short chase and needing to check the scoreboard to confirm they weren't a traitor.
For that to work, deathscenes would have to show the DNA marker, which they currently don't. I think this would unfortunately be pretty hard to implement.
I meant more along the lines of will the deathscene show the traitor killing the innocent so you can visibly see the range to determine if dna is left behind or not and also gauge how long dna could remain.
Its plausible, but DNA is finnicky. Its time depends on the distance and correctly judging would be near impossible. Plus, how would a det know if theres DNA on a body? I call Ds to T bodies all the time for creds, so someone carrying a body they were called to means nothing. I have no idea what the point of this thread is, but carrying IDd bodies isnt traitorous no matter the circumstance, and I highly doubt thatll change any time soon.
That's why I'm asking if this one specific case, which a death scene can confirm can fall under common sense. If i'm right at a body that I know has dna (death scene can confirm) and someone grabs the body and runs off til the dna wears off, can I kill for it? There is no purpose to take a body with dna and run off with it other than to aid the traitors or just be a dick. Yes dna depends on distance, if they are gunned down at a distance I can't confirm whether dna exists or not, but if i see someone get gunned down at point blank range I know there is dna. There is nothing impossible about that. I just dont know how the deathscene works and if it will help show the range of the kill to determine if dna existed. I'm not trying to change a rule, I want to know if this will be allowed to fall under common sense.
No. Because as long as the body is IDd, its not traitorous to do so. Highly suspicious, sure, but you CAN NOT call a KOS or kill them for this.
The problem is even with a rule like this, it's still just killing on suspicion. If someone calls you to a body, it doesn't tell you how much DNA is on it. So if you get to the body in time to watch someone pick it up and run away that's still just suspicion, you have no idea if it has DNA on it or had it at the time when they picked it up. And let's be fair, the only scenario I can think of where you know it has DNA and how much time is left is if you inspect it. And in that case if you didn't manage to get a DNA sample before some rando dragged it away... Well, tough luck. A plausible second scenario could be a fellow detective inspecting it. This places the inspect info in the scoreboard, and I think it places the DNA expiry timer on the scoreboard as well (been a while)? Either way such a rule would just open up more potential loopholes and create more trouble then it is worth, IMO.