Link Personally I think the Original Whitehouse is better than the new one, this steam user has fixed a lot of the issues with the original version of Whitehouse to make the map much more enjoyable! He also plans to update and fix the newer Whitehouse, Ill be posting that when it happens Changelog Added shadows to the map Added HDR Lighting Added another room and hallway in the basement Added a Traitor button to shut off the basement lights to replace the breakable lights that used to be there Added a Traitor button to the main basement door to give Traitors a chance from camping Innocents Added ambient effects to windows and lights Fixed and packed cubemaps Fixed a bug with an area portal leading to the other portion of the map Fixed a number of compile errors which would lead to broken lighting in the basement Fixed a compile error which would lead to Fixed steam vents not activating when breaking a pipe in the basement Removed excess map geometry which wasn't needed Removed entities which were no longer needed Removed the mines from the lobby Removed the explosion from the wall console Removed the inaccessible area when going down the elevator, and from in the basement in favor of higher FPS. Reworked complex geometry to properly func_detail it Replaced the fireplace Re textured a few areas and walls to be more consistent Changed all the lights on the map from near white/light gray to a light yellow func_detail'd geometry which should have been a func_detail Made the glass upstairs and in the lobby breakable Expanded the pit underneath the elevator to prevent fps issues and crashing when entities got trapped underneath it Made the elevator do damage if a player decides to block it And a number of other things I'm probably forgetting You guys know what this map looks like right?
That other Whitehouse is fine and all, but it's a completely different map. The old Whitehouse crashes servers. This would probably fix that. +1