I did the main thing, and then I did the autoexec.cfg edit thing, and now, game is working better, but on the pool map where you can jump off the building to the pool on the bottom, my game seems to freak out when I go up the ladder lmao.
Don't use this, use this far more updated and extensive config (even though its for TF2, most of it applies to Gmod too): https://github.com/mastercoms/mastercomfig More difficult to install (you will also need to install GCFscape to extract the cfg files into the cfg folder so that Gmod detects it) but its worth it a lot
Don't listen to that Spycrab dude, these are the only noticeable frame rate improvement commands you'll need. You don't need to define every single setting in your CFG file.
You are so ignorant, these will give even better frame rate results as these are tweaked from source code, and therefore it has the ones that will be meaningful to raise FPS and it contains some very obscure/useful ones that your config doesn't include. The one you use is from Chris' config and it was done by trial and error and not from source code, therefore its inaccurate and its missing new variables that have been added since its last update (2012) Also it actually has documentation for every single value, so you know what each setting roughly does.
most people don't wanna go through a long ass CFG file filled with things they have zero knowledge on. lmao
You aren't even reading my post properly, the entire thing is fully documented so you know what they do. (Except for some technical commands but those are automatically chosen for the best FPS setup depending on the preset you chose) Also taking 5-10 mins to set up a CFG will do you far, far better in the long run. (Not long-ass as you describe it, its probably shorter than that as the settings are automatically chosen for the best FPS/graphical balance, you barely need to tweak anything) But I guess you are just simply heavily biased towards your own config and just think "it works" https://github.com/mastercoms/mastercomfig/releases Just to see how much work is being done to optimise the config as much as possible.
I did the same thing with this one. Started with around 500-1000 lines and just deleted 90% of it. People don't need to change everything
Why are you tweaking it? The author specifically said not to delete lines as it will cause the config to become instable. No point in it as the base config is already setup for a perfect balance between graphics/FPS If you want, you can choose the Ultra Low preset it has and just see how stripped down it gets.
Necroing, but this is the most relevant thread I could find for what I'm looking for. Using mastercomfig for Garry's Mod would be great, but I do not know how to do it. Why do I need to use GCFscape? Do I just use the base .cfg templates, like low or ultra, or is that not enough? What about the automatic networking settings from the mastercomfig launcher? These do an amazing job in TF2. I'm kinda lost on how to do all this shit.
me too man i didnt have a clue what i was doing. but dont listen to that spycrab dude hes nuts. i saw a lot of input lag reduction with the settings i posted. its been years since ive played gmod so i don't know what's changed i also remember my mouse cursor changing for some reason with that cfg
So the old link doesn't work anymore. Here are the instructions from the cached page: Spoiler: instructions The July 2016 Garry's Mod update adds more official Queued (Multi-Core) Rendering: http://www.garrysmod.com/2016/07/06/july-2016-update/ Use these commands: gmod_mcore_test 1 mat_queue_mode -1 cl_threaded_bone_setup 1 ____________________________________________________________________ Multicore rendering in GMod was 'disabled' (due to crashing, etc) in GMod years ago. And it's a huge reason your FPS sucks. In my case, I went from 50-60 FPS to 130. So a rather massive improvement. Keep in mind that this method is a bit hacky and crashes may occur. Although I've been using it for a few months now and haven't had any problem. You can enable it using the following console commands. However read on to find out the best way to do it. Code: cl_threaded_bone_setup 1 cl_threaded_client_leaf_system 1 r_threaded_client_shadow_manager 1 r_threaded_particles 1 r_threaded_renderables 1 r_queued_ropes 1 studio_queue_mode 1 gmod_mcore_test 1 The easiest way to execute this commands is using .cfg files. Place these 2 cfg files in your garrysmod/cfg folder: mcore_on.cfg https://www.dropbox.com/s/1pbvy2ol6pec2e7/mcore_on.cfg?dl=0 mcore_off.cfg https://www.dropbox.com/s/4n5xzydt32uwrct/mcore_off.cfg?dl=0 Then to enable multicore rendering, just type "exec mcore_on.cfg" in console. To turn it off (for whatever reason) put in "exec mcore_off.cfg". Obviously if everything works for you, and there is no crashes, you're going to want to enable multicore rendering everytime GMod starts up. To do this, go into your autoexec.cfg (also located in garrysmod/cfg) and put in there exec mcore_on.cfg Easy as that! Let me know if it helps! Would love to see some benchmarks on before and after. Credits go to Willox oh yeah and dont listen to spycrab hes nuts