ttt_fourwalls_v1 Screenshots Beta Version 1 (Bare Bones) Beta Version 2 (Lighting Overhaul) Description A place where the worst of the worst go. The guards aren't any better. Yet, there may be a traitor amongst the cell mates. Who could it be? Features: -Traitor Tester -Detective Room Done: -Main layout -Lighting (basic) -Traitor Tester -Detective Room -Ventilation shafts To do: -Detail work -Secret knife and other SeCrEtS -Guns feel free to make suggestions.
I have a couple suggestions. Take em or leave em just some ideas: - Lockdown button in the det room that closes all the cell doors - secret knife is a shiv hidden under a bed/behind a wall - glory hole (to shoot through obviously)
1. Doable, but would have little to no gameplay impact. I may just setup gates that the detective can shutdown for like, 10 to 20 seconds. 2. that would be cool but I got my shiv hidden in a secret room with my name on it 3. GLORY HOLE? Not on my christian minecraft server
https://streamable.com/eb3onm I might add more lights eventually so it looks cooler. EDIT: The sound didn't capture. It plays an alarm when the button is pressed too btw.
An Idea for a tester function: So if you get tested as a Traitor, you get teleported into a a random locked cell, that the Traitors can escape through (well up to you really) example a T door activation. Or something else that lets them out or gives them an advantage. So traitors dont have to be wary about testing as Traitors. Cause lets be honest its very few maps we have that have a tester that give Traitors an advantage of some sort.
I did something similar in my other map, ttt_afterhours, where the traitor would be teleported out and the person who pressed the button to test is killed in an explosion. I think for this map I want to keep the tester pretty straightforward. There is a box next to it that can be broken and the tester can be disabled. Thus, the traitors can disable the tester. I also have toyed around with creating traitor vents that essentially allow them to teleport around the map more freely (like among us lol). I don't know though. I generally want to stay away from traitor rooms considering the map is already pretty well fleshed out in the layout, and major changes would require a shit ton of work.
Beta Version 2 (Lighting Overhaul) Click here to see the Imgur Album Done: -Lighting overhaul (mostly) -The armory is stocked -Ventilation systems To do: -Map secrets ( ) -Secret knife -All traitor traps -Easter Eggs -Further detail work -Soundscapes -More guns (can never have enough honestly) -Revamp main office area (add security room)
+1 this map is lit. Seriously, I've played on the map, and it looks like the environment @Pacifist is trying to portray. Can't wait for this map to be finished and go live!