Hi there. I am currently making a Minecraft version of ttt_community_pool_2017 and just wanted to update you guys with screenshots for those, who are interested. Here are some preview images: https://imgur.com/a/bJd8zM4 Note: None of this is the final content so don't get too excited for a feature that might not make it.
Yeah have it cost a credit and not so long of a delay on it. That seems too easy to dodge, especially if you plan on keeping the noise.
Yea but currently up to 6 people spawn near this car and then it would be more like an easy AFK kill and if the time is shorter (currently 20 seconds) I think I should remove the spawn points.
New: - added Skybox - light seems more realistic - added vending machines - more light in more rooms - ??? Spoiler: Visual Update 2
Because I'm making a night and day version and I think at night it looks better. Edit: The original Community Pool is set at night time and the 2017 version at day time.
Spoiler: Visual Update 3 (Notice: Older pictures with direct lights and missing light radiosity calculation) Spoiler: To Do: - adding cubemaps - basement visual improvements - finishing gameplay mechanics - improvement of working concepts - light improvements - tester mechanics - decorations to make the map feel more alive - optimization (smooth multiplayer experience) - ???
Currently, I would say it is 75% finished (if there are no more unexpected problems and random crashes).
Spoiler: Visual Update 4 Note: A couple of textures and lights are just placeholders (without, some photos would be black) and will be removed in the final release.