ALLOWING MODS TO NOT BECOME ROBOTS!!!!!!!

Discussion in 'TTT Suggestions' started by SoftWatermelons, Oct 4, 2015.

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  1. MyriadOfChaos

    MyriadOfChaos It was fun.... VIP

    1 Person over the hundreds that play on, and enjoy our servers, is not going to be able to make it number one based on your own preferences. The others could likely be ahead of us due to extra addos like DM or more maps. But we dont use those to keep download speeds and lag to a minimum. I assure you it has nothing to do with our rule set. If anything our rules is what keeps us so high up though we lack some of the addons that other servers dont use. Jsut because one person does not like the rules set in place does not mean they have to be re-worked to cater to your personal beliefs in what they should be.


    TL;DR Your one opinion matters not to the hundreds of dedicated players.
     
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  2. tz-

    tz- feelin it VIP Emerald

    Honestly, I never followed "protocol." One reason why is because I was never told to look through the logs every round and look for possible damage, and the second reason as to why is because I thought it was ridiculous. If the person who was damaged isn't bothered, then I see no problem in not slaying the person who damaged then. But, if they ask "hey, who damaged me" then obviously I would look into it. I don't think it should be a thing.
     
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  3. I understand. BUT, if its protocol and ties in with no one reported it, ask the person did this guy RDM you. do you want to report him. if he answers yes proceed with slay. this could solve tons of problems just by asking. Might also help have and explanation why you slayed that player.
     
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  4. Wex

    Wex The enemy of art is the absence of limitations VIP Bronze

    Forgiveness only applies to goomba stomping unless given discretion by an admin.
     
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  5. Be the Change!
     
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  6. Its not forgiveness if the player does not care that he/she has been damaged
     
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  7. MyriadOfChaos

    MyriadOfChaos It was fun.... VIP

    Why, i like it exactly how it is as do many other people. You cant force people to change. The rules are set in place, and set how they are, for a reason. If you cant accept that them I'm sorry, but its how it is.
     
  8. Silent Rebel

    Silent Rebel Lead Shitposter VIP

    This thread is going places, not sure where, but places.
     
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  9. Rek

    Rek Ø

    Your honesty is killer.
    I know back then in the original era. It was not stressed as much to look for random damage.
    However, in this new era of Darktooth and Disruptionz, it has become a prime focus.
    If moderators are caught not reporting random damage, it is reflected poorly on them way more now than before, from what I can muster

    Oh yes, people should DEFINITELY be told why they are being slain.
    If you ask the moderator and he doesn't respond after multiple times of asking over a fairly good duration, report him, he/she isn't doing their job correctly.
    Our main goal is to communicate with players, we cannot forget that or else we will not succeed as a community.

    We gather any possible random damage, if this random damage occurred because of a breaking of on of our key rules, especially the one TeeZy posted above, then we are under protocol to slay.

    Now let's take the time for you to make your main points like this:
    • Reason 1
    • Reason 2
    • Reason 3
    • etc.
    and I will have an admin+ finish this up for you as this is turning hostile.

    Please refrain from arguing as I want Mister Watermelon to make his last points guys.
     
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  10. Ravin

    Ravin Determination VIP

    Then anyone could claim they forgave someone and don't care and RDM would run rampant. If player A shoots Player B, then Player C shoots player A, their karma takes a hit because two people wanted to have fun and risk a karma ban.

    If player A and Player B agree to a fight, or shootout, then they are both slain.

    The rule is there to prevent people from just saying "Hes my friend so its okay." Its not okay and not something we want here. If someone misclicks, yes, they are slain and yes accidents happen. But if we let one person go, then any person who shoots and kills someone can say, "I misclicked, LOL." and get away with it.

    As stated 9/10 of our rules get you slain because the 'player' did something. Aside from GBA, most of our rules are influenced by the players reaction to certain situations and them making an assumption, when they shouldn't be.

    Mods are required to check logs for unreported damage and if at or above the threshold given to them by their admin. A lot of players don't know how to check unreported damage or won't report their friends for RDMing them.
     
    Last edited: Oct 4, 2015
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  11. I was the only one asked to explain why i gave someone damage. Mods should ask both players in the situation. Then ALLOW the mod to decipher the evidence given to him/her. It is all about solving a puzzle if u dont know how it happened, get both sides of the story. Dont just resort to protocol. OR change protocol to what i just explained
     
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  12. Ravin

    Ravin Determination VIP

    While I agree with you about the part on asking both sides. Even if player A said I forgive player B and Player B said it was a misclick, it is still Accidental RDM under our rules.
     
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  14. Ravin

    Ravin Determination VIP

    You are not even reading what is being said to you at this point. It is running circles, as @Silent Rebel cleverly hinted, its not going anywhere.

    Do you have anything else constructive to give to the thread? I advise you choose your wording carefully as it can result in the thread being locked.
     
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  15. Rek

    Rek Ø

    EDIT: @Pandora wanted to add to this conversation so I was asked to add this in for her
    Just want to add a little onto this :cat:
    If there is unreported RDM it doesn't always mean that the person "didn't care".
    There are cases where people will get randomly damaged in gameplay and can only assume it was a traitor who damaged them and sneaked away, or an innocent will throw an incend and it ends up damaging multiple people. There is jsut too many scenarios to leave it alone.

    Also this seems kind of contradicting as you complained about mod reporting and investigating the unreported RDM

    Let's let an admin+ finish this up to prevent any further argumentation or anger.

    Thanks for taking the time to think through this with me Socratic-ally, Watermelon. It was a pleasure to try to answer your questions and I hoped I helped you in some way tonight.

    Good night and I hope to see you around!
     
    Last edited: Oct 4, 2015
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  16. EhhChris

    EhhChris Advisor. VIP Silver Emerald

    Hey there man. So, I'm sorry you feel like you had a bad experience, but I assure you, our staff team does everything it can to make the experience here the best you could hope for.

    I'd like to point a few things out to you, to hopefully clear this up. As other staff like @Rek have pointed out, we investigate unreported damage because despite what you or your friends may think of having RDMed each other, it does effect the outcome of the game, and even if it didn't this round, chances are it will in a future round.

    Let me break down an example for you:

    I'm playing TTT and accidentally blow some dude's head off with a double barrel. He doesn't really care cause he was innocent, so he doesn't report me. But, because someone else saw me kill this guy, seemingly without a reason, they decide they should probably kill me, finding me to be also innocent.

    Now, if someone saw the third guy kill me, and also see that I'm innocent, they have every right to kill that guy, ruining his round for my mistakes. This could also happen if a detective got his DNA off my body, so even if nobody saw what happened, that person could die for my mistakes. This is why we slay, so that people learn from their mistakes and don't impact rounds in a negative manner, so that the game mode can be played the way it was designed.

    That's our stance on the matter, and that's why we do what we do. The rules are designed to create the least possible impact on how the game is meant to be played, and that's likely how they're going to stay.

    As far as your suggestion, it's been suggested many times before, and denied many times before. I'm gonna go ahead and lock this, and we can all move on. If you still need more clarification, feel free to shoot me a forum conversation.
     
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